Witch Apprentice
A witch's apprentice
Information
Advances from: | |
Advances to: | Witch |
Cost: | 18 |
HP: | 16 |
Movement: | 5 |
XP: | 18 |
Level: | 1 |
Alignment: | chaotic |
ID | Witch Apprentice |
Abilities: | skirmisher |
Attacks (damage - count)
dagger melee | 5 - 2 blade | poison | |
hex ranged | 6 - 2 cold | magical |
Resistances
blade | -30% | pierce | -20% | |||
---|---|---|---|---|---|---|
impact | -20% | fire | 0% | |||
cold | 0% | arcane | 20% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
Castle | 1 | 70% | |
Cave | 2 | 50% | |
Coastal Reef | 2 | 50% | |
Deep Water | - | 0% | |
Flat | 1 | 60% | |
Forest | 2 | 70% | |
Frozen | 2 | 40% | |
Hills | 2 | 70% | |
Mountains | 3 | 70% | |
Mushroom Grove | 2 | 70% | |
Sand | 2 | 40% | |
Shallow Water | 2 | 40% | |
Swamp | 2 | 40% | |
Unwalkable | - | 0% | |
Village | 1 | 70% |